WebNov 9, 2024 · Add a Systems > Module > Multiplayer > RespawnPosition place it where needed, set side to Blufor, sync it to the trigger above. Repeat the above for each side (changing the trigger and respawnPositions side) competing for and needing a respawnPosition at the sector. WebJul 27, 2024 · The deployed version of the vanilla respawn tent appears in that same Zeus category as "Camp (Dome Tent)"; however, I could only find the backpack version in Eden: classname = B_Respawn_TentDome_F. Changing swapping that into my preset file... Respawn_truck_typename = ["B_Truck_01_medical_F","B_Respawn_TentDome_F"];
How to setup multiple respawn points you can choose
WebTicket system, 1 respawn = 1 ticket for infantry (car 3 tickets, transporter 5 tickets..), no tickets left per team = loss. Spawning system - spawning directly at players with the radio is weird, there should be rather limited number of rally points (1-3) which are placed by squad leader. The rally point disappears if it is detected by the enemy. WebApr 8, 2016 · respawn = 3; respawnDelay = 5; respawnVehicleDelay = 120; respawnDialog = 0; respawnOnStart = -1; respawnTemplates [] = {}; ALiVE Multispawn, not synced to any other module. Debug: No Respawn Type: Respawn in building Respawn Timeout: 0 Enemy Check: No Ace Respawn Module: Save Gear: No Remove bodies: No The init of all playable units: incantation rym
Setting a respawn point inside a vehicle / hiding respawn markers ...
Webrespawn = 3; respawnDelay = 10; The number after the respawn= refers to the type of respawn. In this case the #3 (list of respawn types) is telling the game to respawn the player at a specific point designated by doing the following step: In the editor you need to create a marker. Any shape is fine. Double click the marker. WebUsing a Camp Backpack, you can create a respawn position for players. Wherever the backpack is deployed will become a respawn point. Create a marker and name it respawn_west at your HQ/start point. Then add the code … WebThese need to be set up as follow: Spawn on Squad: vanilla style respawn on group Markername: None Fallback: If no other group member is alive it will fall back to the default respawn method of choice. Insertion: Simulates constant air insertion for that faction. including webpages images videos and more